The mysterious dog in Control Resonant shows up once in each of the game’s seven major zones, and each time she is missing her dinosaur plush. Reuniting her with all seven toys closes out the optional side story “Notes: Every Dog Has Her Day,” hands you the Untapped Trusted Spanner, and pops the Dog’s Best Friend trophy.
Quick answer: Find the dog in all seven zones, grab the teal dinosaur plush hidden near each one, and place it in her bed. After the seventh delivery she relocates to The Gap, where petting her unlocks the trophy.
How Every Dog Has Her Day works
Every stop follows the same loop. The dog appears on your map with a white paw-print icon once you get close, usually lit by a spotlight, so spotting her is rarely the problem. Walking up to her triggers the objective, and the plush is always tucked into a warped structure nearby. Carry it back and drop it in her basket to finish that zone.
- You can do the seven zones in any order as they open up during the campaign.
- Holding the toy disables weapon attacks and the Reach ability, but you keep jump, mantle, climb, and Shift.
- Do not carry the toy too far from the dog, or it despawns back to its resting spot and you start over.
- Every delivery gives you +1 Undefined Reading and a chance to give the dog a pat.
- Shift is required for several zones; The Park needs Power Cores, and the Underpass toy needs a gravity flip.
The Chowrap dog-food billboard (patterned with pet pictures) is the fastest landmark to hunt for. In Downtown, Central, the Evacuation Zone, and the West Incursion Zone, spotting that sign puts you a few jumps from either the dog or her toy.
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Add to Google Preferences →All dog and toy locations in Control Resonant
| Zone | Dog location | Toy location |
|---|---|---|
| Downtown | Rooftop garden at the end of the road running down from the Oldest House | Roof across the street under the Chowtrap billboard |
| Central | Rooftop north of East Park Station | Ground at the end of the laser-filled alley, under the lit sign |
| Evacuation Zone | Red-lit inverted rooftop northeast of the Sinkhole | By the access door on the roof directly beneath the dog |
| West Incursion Zone | Inverted rooftop just west of the Parking Garage | On the AC ducting on a rooftop by the Chowrap sign |
| The Park | High rooftop at the northeast edge, north of the Mold Factory | On a workbench across the street, reached by the powered lift |
| Underpass | High building northeast of the Research Site | On a gravity-anomaly ceiling directly above the dog |
| Unknown | Garden terrace rooftop in the northwest (Tower Island) | On a balcony table near the BAR sign |
Zone routes and toy retrieval
Downtown
This is the dog most players trigger first. Head down the main road away from Central until it ends at the collapsed street and the void. Climb the buildings on your right to the small rooftop garden, and she is waiting there. Delivering this toy is what adds the quest to your log.

Face the dog and look left for the Chowtrap billboard. Use Elevate to hop across to that building, grab the plush, then climb the building next to the dog and drop the toy in her bed.
Central
Start at the Central Frontline fast-travel point and head toward the road running north of East Park Station. Climb the scaffolding along the building to reach the roof; the dog sits on the section closest to the station and the nearby petrol station.

The toy sits in the alley opposite, poking out between laser tripwires and Hiss enemies beneath the lit billboard. Clear the Hiss first, use Elevate to drop past the lasers, grab the plush, then climb the ledges back up to the dog for a clean return.
Evacuation Zone
You need the Shift ability here. From the Main Street fast-travel spot, head to the road north of it and look for the patterned Chowrap billboard among the folded skyscrapers. The dog waits on an inverted rooftop lit with red warning lights.

You often reach the toy before the dog here, since it rests by the rooftop access door directly beneath her. Grab it, walk a short way to find the spot where you can Shift onto the roof above, and land on the red-lit terrace to deliver it.
West Incursion Zone
From the House of Mirrors, go left and Shift up the wall. Pass the Parking Garage; the dog is on the Shifted rooftop directly ahead. Jump across the gap, then Shift onto the roof to reach her.

Face the Chowrap billboard, cross to the roof beneath it, then Shift to the roof on your left. The plush sits on top of two outdoor AC units. Pick it up and Shift back across to drop it in the dog’s bed.
The Park
Look north of the Mold Factory for the dog, on a tall, exposed rooftop beyond the yellow mold hazard. Reach is the simplest way to get up; without it, cross the mold carefully to the platforms below, then climb. The toy takes more effort: it rests on a workbench on a higher roof, accessible only by powered lift.


Underpass
You’ll probably encounter this dog during the Recursions and Iterations mission, near the first Research Site. Fast-travel to Research Stations and climb the connector marked with yellow tape beside the research building. Use Elevate to reach the red-carpet path, then Shift immediately upon landing to line yourself up. Run along the path and Shift again to reach the top. Combine Elevate and Reach to access the building where the dog waits beneath a square ceiling opening.
A gravity anomaly holds the toy against the ceiling right above her, so invert Dylan to retrieve it. Follow the path northwest of the dog as it curves around the structure. When the floor overhead is close enough, Shift onto it. Head toward the dog, turn right, and pick up the plush beside an overturned desk. Drop through the nearby hole, jump to the next platform to restore your gravity, then descend again and put the toy in her bed.
Unknown
The final dog is on Tower Island, left of the island with the Field Office. If you haven’t visited, cross from the main island using the patterning platforms near the large Mold cluster. From Tower Island’s fast-travel point, pass the water tower and descend across several rooftops, jumping to each next building until you reach the garden terrace with string lights, where she sits.
The plush rests on a balcony table near the BAR sign nearby. Collect it, retrace the rooftop jumps, and deliver it to complete the seventh and final zone.
The Gap: finish the quest and earn Dog’s Best Friend
Once all seven toys are delivered, the dog leaves the zones and turns up in The Gap, sitting between the spots where you upgrade and manage your combat abilities. Fast travel there and approach her.
Press L1 to interact with her and pet her. The side story “Notes: Every Dog Has Her Day” is now complete, and you receive the Untapped Trusted Spanner and trigger the “Dog’s Best Friend” trophy. A “Trophy earned!” notification appears, and the quest log shows the side story as completed. The set has seven encounters total, with no eighth stop.






