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Star Wars Galactic Racer: Trophy Guide and Roadmap to Galactic Champion

Every trophy, the Champion difficulty requirement, Galactic Gauntlet mastery runs, and all 50 Arcade Gold times explained.

Every trophy, the Champion difficulty requirement, Galactic Gauntlet mastery runs, and all 50 Arcade Gold times explained.

Star Wars: Galactic Racer stacks its achievements on top of a runs-based Campaign, so finishing the game once is only the opening lap. The full set rewards deep system mastery across Racer Styles, Favors, vehicle builds, Rivalries, Tales of Podracing, and a brutal Champion-difficulty rematch. Nothing is missable, nothing is hidden, and nothing needs online play, which means you can plan the entire run from the start.

Quick answer: Clear the Campaign once on any difficulty, beat Act 3 again on Champion, win the Galactic Gauntlet with every Favor, Racer Style, and speeder type, and earn Gold in all 50 base-game Arcade time trials.


Trophy count, difficulty, and time to complete

The PS5 set holds 50 trophies: 1 Platinum, 1 Gold, 10 Silver, and 38 Bronze. On Xbox and PC you chase the same 49 achievements without the Platinum capstone. Everything is available offline in single-player, and only one trophy is locked behind difficulty.

Trophies (PS5)50 (1 Platinum, 1 Gold, 10 Silver, 38 Bronze)
Achievements (Xbox/PC)49
Estimated difficulty8 / 10
Estimated time70–100 hours
Missable0
Online trophies0

The game autosaves with no manual slots, so a bad result normally sticks unless you use the rollback method further down. Logbook progress carries over when you begin a fresh Campaign, so permanent Tuning Points, unlocked Racer Styles, Favors, Parts, and Abilities stack up and make later runs easier.


The four story trophies you cannot miss

Four trophies track Shade’s climb through the Galactic League, and simply playing the Campaign earns them all. Impeding! pops when you join the League with your first Campaign race. Finishing Act 1: The Qualifier grants Qualified! The Act 2 Stadium Showdown awards Disqualified! for beating Kestar Bool, and the Act 3 finale gives Shade! Shade! Shade! when you defeat him again in the Galactic League Championship. These are unavoidable, so you never need to plan around them.


Full trophy list and how to unlock each one

TrophyHow to unlockType
Galactic ChampionObtain every other trophyPlatinum
Shade! Shade! Shade!Defeat Kestar Bool in the Galactic League ChampionshipGold
Big Mystery RacerBeat 50 Gold times in ArcadeSilver
Maybe We Can All Be Friends Someday!Gain all 20 FavorsSilver
Clean SweepPlace top three in every event in one Campaign tourSilver
Hail to the Winner, SebulbaComplete all 12 Tales of Podracing eventsSilver
Skill, Strategy, and the Will to RiseUnlock all 14 Racer StylesSilver
Best of the BestBeat every racer in a Rivalry Head-to-HeadSilver
I Can Fly AnythingWin the Galactic Gauntlet with each speeder typeSilver
Racing MasterWin the Galactic Gauntlet with each Racer StyleSilver
United by a Beautiful DreamWin the Galactic Gauntlet with each FavorSilver
Racer of LegendBeat Kestar Bool in the Championship on Champion difficultySilver
Friendly Exhibition RaceBeat any Gold time in ArcadeBronze
Impeding!Join the Galactic LeagueBronze
Qualified!Become a Qualified racerBronze
Disqualified!Defeat Kestar Bool in the Stadium ShowdownBronze
Now This is Podracing!Complete the first Tales of Podracing eventBronze
Getting StartedSelect a Racer StyleBronze
Let’s Build a Real RacerCustomize a vehicleBronze
Inspired by AnimalsGain Hibi’s FavorBronze
A Few Good FolksEquip 3 Favors at onceBronze
Racing GloryComplete a ScenarioBronze
Start Your Engines!Successfully complete 4 Pre-Race ChecksBronze
That’s Got to Hurt!Wreck out of an eventBronze
Risk, RewardPlace 1st in an event without crashingBronze
Risk, No RewardBlow up by overheating your RamjetBronze
Hunk of JunkFinish 1st with at least 4 Faulty Parts installedBronze
Raging RancorTake down 5 racers in one race with BrawlerBronze
Speed and ViolenceHit 5 racers with Ion Bolt in one race with Tech ExpertBronze
One Hell of a ThrillKeep Redliner above 550 km/h for 5 secondsBronze
Punch it, Shade!Use Ramjet for 60 seconds continuouslyBronze
Very Fast, Very DangerousUse Afterburner for 60 seconds continuouslyBronze
Speed is Dangerous, Embrace it AnywayGain Surge for 60 seconds continuouslyBronze
The Most Dangerous Racing in the GalaxyRemain Overcharged for 40 seconds continuouslyBronze
Hibi’s SpeediesExceed 650 km/h in any SpeederBronze
The Fastest Ever BuiltEquip 4 Legendary Parts at onceBronze
The Real Soul of RacingMax out 2 upgrades during one tourBronze
Record-Setting Pit Droid TeamUpgrade an Ability to maximum levelBronze
Many Special TreasuresUse every AbilityBronze
Four Arms Would Be UsefulEquip 4 Abilities at onceBronze
That’s How You Win ChampionshipsPlace top three in 6 Eliminator Races in one tourBronze
First Time, Big TimeWin your first Rivalry Head-to-HeadBronze
I’ll Take That BetWin 10 SidebetsBronze
Beginner’s LuckWin a Sidebet against your current RivalBronze
Gathii vs. BoolWin a Sidebet against Kestar BoolBronze
Star RacerHave a Backer rate you as ExcellentBronze
Poodoo RacerHave a Backer rate you as PoorBronze
Pride of GathleonEarn an Excellent Tour rating from every BackerBronze
Treasures, Treasures!Buy every Scrap Dealer part in one visitBronze
Might as Well Buy a New SpeederBuy every part at Hibi’s Shop in one visitBronze

The four-stage route to Galactic Champion

Finish the Campaign once on any difficulty, which runs around 10 hours. The roguelite structure splits into three Acts, and getting knocked out drops you back to the start of the current Act. Favor the “?” Mystery Encounter nodes, keep Clandestine Aid equipped through the end of Act 2, and use this pass to learn the tracks while banking permanent Tuning Points, Racer Styles, and Favors.
Complete Act 3 again on Champion difficulty, roughly 5 hours. You only replay Act 3, not the whole Campaign. Before attempting it, make a few standard runs to build up useful Favors, Parts, Abilities, and Styles.
Allow about 40–60 hours to clear the remaining Campaign trophies. Most of that time goes into Galactic Gauntlet wins, which require a minimum of 14 Act replays. Pick a different loadout each run so every victory satisfies a new requirement.
Set aside roughly 15–30 hours for Arcade, where you need Gold in all 50 time trials. This stretch leans hardest on raw skill, so save it for last once you know every route.

You can shorten the grind by restarting the Campaign and repeating Act 2. In Acts 2 and 3, the Gauntlet takes place with one event left before the end. Win it, then intentionally lose the final race against Kestar Bool to return to Act 2’s start. Act 3 is slower, since it adds a planet and story Podracing events.


Galactic Gauntlet mastery runs

On Derven Acos, the Galactic Gauntlet plays out as three Eliminator Race stages. Each mastery trophy tracks separately, and the Logbook marks every Favor, Style, or vehicle you have already won with as “Mastered.” Rotating your loadout between runs clears several entries without burning extra tours.

TrophyRequirementMinimum runs
Racing MasterAll 14 Racer Styles (one per run)14
United by a Beautiful DreamAll 20 Favors (three per run)7
I Can Fly AnythingAll three speeder types3
Best of the BestAll 11 rivals beaten in Head-to-Heads—
Hail to the Winner, SebulbaAll 12 Tales of Podracing events—

Each vehicle carries its own unlock cost. The Landspeeder is available from the start, the Speeder Bike costs 10 Tuning Points, and the Skim Speeder costs 20. Best of the Best asks you to find and beat 11 rivals, and Kestar Bool does not count toward that total.

Equip Clandestine Aid before your first attempt at the Act 2 Gauntlet, because no other Favor can win that particular event. It cannot be equipped in Act 3. Missing this forces you to restart the Campaign and replay Acts 1 and 2.


How to unlock all 20 Favors

Favors come only from the Campaign, and each tour lets you equip three. Your selection locks until the following tour, so choose carefully. Seventeen have straightforward conditions you can repeat until they unlock.

FavorHow to unlock
Clandestine AidComplete Act 1: The Qualifier
Mad GeniusComplete the first two planets in Act 1
GadgeteerComplete 6 Time Trial Field Tests
Feet FirstComplete event one in Tales of Podracing
Old GreatsFinish all 12 Tales of Podracing events
Team VrankiReach Derven Acos with a Satisfactory Hutt rating
Deeper PocketReach Derven Acos with a Satisfactory Broker rating
Bloody BountyReach Derven Acos with a Satisfactory Pirate rating
Preferred CustomerPurchase 4 Parts from the Scrap Dealer
Smuggler’s HopeComplete 6 Ramjet Field Tests
Fan ClubBeat Lyren Shok in a Head-to-Head
Victorious LoserBeat Griff Halloran in a Head-to-Head
Unassuming ProdigyComplete 2 Precision Field Tests
Silent DefianceBeat Sen Fira in a Head-to-Head
Family LegacyBeat Ary Quill in a Head-to-Head
High RollerBeat Fola Kanjen in a Head-to-Head
Brutal CalmComplete 2 Battling Field Tests

The final three come from repeat Mystery Encounters, each with its own dialogue chain. For Racer Roulette, rein in Biddy Blas’s ego across three encounters by picking “All right, you’re on,” then “Quadruple or Nothing,” then “Let’s go, Taxman!” For Underhanded Upperhand, pay Malis Vazosk rising sums across four encounters, finishing with “You’re Hired” for 7,000. For Second Chance, race with handicaps across several planets for Katja Mox, then tell her “Fine, take them. I’ll prove myself without them.”

A Favor upgrades when you finish a planet with it equipped. Rivals, Mystery Encounters, and Field Tests depend heavily on RNG, so keep restarting tours until a Rival you still need appears as a Sidebet on the first planet, make that racer your Rival, and continue.


Boost-state and Racer Style challenges

Several trophies ask you to sustain a boost state for a set time. The award may not register the moment you hit the required duration. It can show up at the start of the next event or at the tour’s end, so a notification delay is normal.

TrophyHow to set it up
Punch it, Shade!Enter a Ramjet Field Test, where Ramjet stays active for a long time
Speed is Dangerous, Embrace it AnywayUse Slipstreamer or Clean Racer with Critical Surging and Surplus Surging Parts
The Most Dangerous Racing in the GalaxyPair Overcharged Autopilot with Tenacious or Tech Expert plus Overcharge Parts
Very Fast, Very DangerousUse the Afterburner style with Afterburner Efficiency IV and Cooled or Surging extenders
Hibi’s SpeediesRamjet usually hits 650 km/h alone; add Ramjet Power Parts or Surge if short
The Fastest Ever BuiltBuy three Legendary Parts at a Scrap Dealer, or upgrade Level 3 Parts at Hibi’s Shop

The three named style challenges each want a specific build. Brawler’s Raging Rancor needs five takedowns in one race. Tech Expert’s Speed and Violence needs five Ion Bolt hits, but the style lacks Ion Bolt at first, so earn it in Sebulba’s seventh Tales of Podracing event, Fear and Respect. Redliner’s One Hell of a Thrill needs five seconds above 550 km/h, which a long straight and a maxed Ramjet stat will cover.

Switch the Auto-Deactivate Ramjet setting off before attempting Risk, No Reward. That trophy requires the engine to overheat and explode, which cannot happen while the setting prevents overheating.


Beating Kestar Bool on Champion for Racer of Legend

Racer of Legend is the only difficulty-locked trophy and usually the biggest wall. Champion unlocks once you complete Act 3 on any difficulty, after which you only replay Act 3. On Champion your crashes persist between events and refill by just three per planet, so survival matters more than raw speed. Mad Genius grants two extra crashes, Tenacious grants one, and Gadgeteer frees up space for extra Parts. Once everything is upgraded, Victorious Loser pays out credits regardless of your finishing position, letting you play cautiously.

During the tour, lean on Field Test, Podracing Test, Mystery Encounter, and Scrap Dealer nodes, since none of those cost league tokens or crashes. When you must race, Standard events are far safer than Eliminators, because finishing 12th still progresses you as long as you avoid wrecking out. A Ramjet and Cooling build holds up well. A reliable loadout is a Speeder Bike with Cornering 3, Ramjet 4, Battery 3, and Kinetic Burst 4, running the Ramjet Rider style with Mad Genius and Gadgeteer equipped alongside Victorious Loser for safety.


Earning 50 Arcade Gold times for Big Mystery Racer

The base game has 50 Arcade time trials, each with a set vehicle and track. Objectives vary, so some pit Podracers against rivals while others ask you to stay Frozen or Cooled, land Perfect Landings, or clear every checkpoint to trim your time. A few Gold times allow a mistake. Others demand a clean run, a route you know cold, and precise timing on your abilities and Parts.

Earning Gold in any single trial unlocks Friendly Exhibition Race. Getting Gold across all 50 unlocks Big Mystery Racer, the hardest trophy in the set. Leave this for last, after you have learned the main racing lines and grown comfortable with Ramjet and Afterburner.

The Deluxe Edition adds three extra Arcade trials, and it is not confirmed whether those count toward the Gold-times trophy. Focus on the 50 base trials for completion.


Settings and save tricks that cut the grind

Three accessibility settings make retries easier. Simple Pre-Race Checks reduces the button presses needed to launch an event, which trivializes Start Your Engines! Auto-Deactivate Ramjet shuts Ramjet off as you approach the end of the Redline zone, avoiding an unwanted explosion. Boost Mode changes Afterburner and Ramjet activation so a tap works instead of a hold.

A save-rollback method helps throughout. With PlayStation Plus, disable the game’s auto-sync and upload a cloud save before a risky race or a Hibi’s Shop restock, then download it to undo a bad result. Without Plus, quit the application mid-race to return to its start, since the game only saves the moment an event ends.


Confirming the Platinum is done

Track the three Gauntlet mastery trophies through the Logbook, where cleared Favors, Styles, and vehicles read “Mastered.” Rival progress shows up as vehicle colour unlocks, one per beaten rival, visible at the start of a tour or planet. Once all 49 other trophies are earned, including the Act 3 Champion win and all 50 Arcade Gold times, Galactic Champion unlocks on its own and the Platinum is yours.